Sunday, April 3rd, 2016
Suicide Game – a sharp misuse of modern technology
- By Shalini Gupta |
- Monday, August 14th, 2017 |
- 0 Comments
Modern technology has once again put its form of deadliness in front of human life; with the clandestine presence of death teenagers are victimised in a planned way.
The ‘Blue Whale’ Game started in Russia. Gamers are solicited to finish and upload video recordings from a progression of dares within a span of 50 days. Carve a ‘blue whale’ in one’s arm is also one of them. More than 100 deaths have been reported throughout the world connected to the destructive game.
‘Blue Whale’ is actually a twisted suicide challenge that seems to drive teenagers into murdering themselves who are psychologically weak. This deadly game has claimed 130 lives throughout Russia. UK police has given warning alert online to parents about the game challenge.
Two schoolgirls ‘Yulia Konstantinova’ of 15 years, and ‘Veronika Volkova’ of 16 years, jumped to death from the top of a 14-story apartment in the city of Krasnoyarsk, Siberia.
Another report said that a 14-year-old girl from Chita have thrown herself under a passenger train.
A 13-year-old kid was being saved from killing himself after he was spotted sitting on the roof of the high-rise building at Lviv, Ukraine. He was hanging his legs loosely before jumping from there to win the suicide game.
Another teenager girl was being saved from killing herself, now recovering in a hospital at Bercelona, Spain.
A 13-year-old kid had attempted to hop off a window of the third floor of his school building at Indore, Madhya Pradesh in India. He battled against two of his classmates who endeavoured to keep him down. Ultimately his physical training teacher rushed there to save him.
Another incident of victim on account of the ‘Blue Whale’ game has been lodged by the police department of Maharashtra. A 14-year-old boy of a businessman left his home from Solapur of Maharastra to complete a task administered by the ‘Blue Whale’ game ‘handlers’. The police department has come to know that the Class 9 student was deeply addicted on the game in which a game-player was given ‘50 tasks’ by the ‘handler; and was finally controlled into taking the ultimate dare – which was ‘suicide’.
A year ago, Philipp Budeikin, a 21-year-old instigator was confined, and he has been accused of sorting out 8 groups for ‘promoting suicide’. The case filed against him was on the charge of 15 teenagers committed suicide, and another five were saved at the ultimate moment. Teenagers were told on such web-based social networking sites, “the best things in life begin with the letter ‘S’ – Semiya (family), Saturday, Sex, Suicide”.
Not only Philip Budeikin, there may be more instigators scattering throughout the world who are trying to provoke the teenagers to commit suicide. They are completely patients of psychological disorder and their targets are teenagers who are psychologically weak. Mostly the teenagers are trapped who keep themselves deeply attached with the ‘virtual world’ and have no attachment with the ‘real world’.